Quirkle - http://www.mindware.com/ProductSearch/Default.aspx?&Keyword=quirkle or http://www.amazon.com/MindWare-M32016-Qwirkle-Board-Game/dp/1933054395
Zombie Dice: This game is fun, especially if your into Zombies!
Link to demo: http://www.sjgames.com/dice/zombiedice/demo.html
Werewolves of Miller's Hollow: - A favorite game for big groups of 8 or more.
Here is a link that explains about the game: http://www.brenbarn.net/werewolf/rules.html
The clickschooling newsletter had a link to this site - some fun games, esp on the puzzles tab, but some a bit schooly: http://www.netrover.com/~kingskid/108.html
Touhou games (if you like manga, maybe you'll want to check it out):
From Connie Coyle's post in alwaysunschooled: "That game is so full of cool stuff. My daughter loves to learn and memorize patterns. She practices the different levels and memorizes the patterns of the bullets to get to the next level. Not only are there all sorts of mathematical concepts (exponential growth, etc.) but there is also a very rich story line."
Konane, or hawaiian checkers, was played before the missionaries came to Hawaii. http://www.k12.hi.us/~gkaapuni/konane.htm
If you care to listen from approximately mid-way to the end of this episode of Voices of Truth, John Ka'ohelauli'i is interviewed about playing konane and talks about it's historical significance and why he feels it is a good game to play today (note: he does sell the game, so that is one good reason to market it, but he chose to try to bring back the popularity of this game because of it's significance to the hawaiians) http://www.youtube.com/watch?feature=player_embedded&v=SilW9fmc4-4#at=1428
Online game ideas:
Minecraft - http://www.minecraft.net/ - About $26 dollars, but well worth it - my kids LOVE this game! They play it because it is fun and interesting, though have done many "educational" things while they played. They have drawn maps, thought logically of how to do things and wrote it all out with words and sketches, texted with other players, spelled, read, wrote signs within the game, used various math skills, learned how to do technical things like downloading different mods and worked with redstone circuits, etc. If you want to read about other educational benefits, check out this wiki page (scroll down a little):
A way to try the game out for 100 minutes or to play an old (build only) version for free: http://help.mojang.com/customer/portal/articles/425381
No need to make Minecraft school!
Blogposts by people on what they have seen their kids learn by playing Minecraft:
Nice article on reading and Minecraft (on video games helping kids learn to read...how? why?....Because they are motivated and interested!!): http://www.wired.com/2014/10/video-game-literacy/?mbid=social_fb
BBC News article "Why Minecraft Is More Than Just Another Video Game":
Minecraft: The Story of Mojang (Official Version!):
In June 2013, Brie Jontry shared a picture of her daughter playing Minecraft in the woods while skyping with her dad who was 3000 miles away (He was playing too.):
I snapped this photo yesterday of my daughter Noor Skyping and Minecrafting with her dad, who is over 3000 miles away. I'm sure such images are common for many of us here, but thought it might be a useful illustration for some newer folks. I've heard a lot of concern lately, both here on Facebook and in my day-to-day life from parents worried that their children would rather be online than playing outside, or interacting with others in the "real world." To me, this photo shows the real world: my daughter and her dad are connecting with each other in spite of the 1000s of physical miles between them; they're playing together with a group of other people (from all over the world) on a public Hunger Games Minecraft server. They're talking about literature and film and gaming, dystopian stories - the whys and hows of genre conventions. They're mulling over Huge questions about how to live (and die) ethically. They're laughing! And Noor is sitting in the warm sun, out-of-doors, in the woods. When they logged off, she went and worked on her newest shelter. Very few parenting concerns are hinged on "either/or" solutions. When we stretch beyond seeing more than only one or two possibilities (either playing outside Or on the computer, in this case) our children's worlds become exponentially larger, with more potential for laughter and learning and wonderful warm feelings of connection.
|Link to main page of Unschool Quote-Arama (open group on Facebook): https://www.facebook.com/groups/166856207674/|
Dawn Todd was quoted by Katherine Anderson in a post on Unschool Quote-arama on facebook (on June 7th). It is a great example of a parent recognizing that getting another ipad would be beneficial to their family - it led to joyful sharing. Their dad realized how important and valuable the scarce ipad was to his children. Rather than think he needed to "teach them a lesson in sharing," he found a way to get them another one. In doing so, he modeled persistence and patience by putting in time at work on Sundays and showed them a real life example of working toward a goal. He also showed them by his actions that he values their happiness and is willing to do what he can to help. His happiness about their enjoyment of playing together adds to the sweetness. Here is the post -
The other big thing that comes to mind is iPads.
We had one that was pretty much free for eldest to use whenever he liked. Because it was always there he could take it or leave it. He might go weeks without touching it. Then youngest got interested. Suddenly it's availability was limited. Suddenly he wanted it all the time.
My husband offered to do overtime to buy another (it would be secondhand like the first). I was hesitant. Don't kids have to learn to share? Then my amazing husband, who "only" knows about radical unschooling because I've told him about it, pointed out that they weren't learning to share. They were learning to fight. It was causing bitterness and resentment, so he went to work on a couple of Sundays and a new iPad arrived. He says they are some the best Sunday's he's ever spent. Not only is there no more iPad war, but now they sometimes choose to play a game together, on the same iPad. So now they really are learning to share!
I just had to share something... We previously put restrictions on the games that our son plays. I was concerned about what he would learn from games like Grand Theft Auto. We don't do that anymore. So, today he was playing Grand Theft Auto and asked me about the stock market. What is it? How does it work? Etc. The game has an option for him to "go online" and invest. He got so excited and was spending quite a bit of time learning about the different companies and investing options. I was a bit blown away by the options of the game and what he is actually learning from it. On the game he has a bank account, insurance for his car... and now he is investing money. I had no idea what restricting him was keeping him from. I am glad I know better now.
To see more videos and tutorials, check them out on youtube.
- A review about Scribblenauts (to give more detail about what it is about...but check more than one review): ttp://www.amazon.com/review/R3AANBSPAUKMQI/ref=cm_cr_pr_viewpnt#R3AANBSPAUKMQI
- Wikipedia on Scribblenauts: http://en.wikipedia.org/wiki/Scribblenauts
- And the scribblenaut website itself: http://scribblenauts.org/
- Scribblenauts as an app: http://www.appolicious.com/games/articles/9856-iphone-app-video-review-scribblenauts-remix
(I love "Crossing The River" in the Math Cats Explore section.)
http://www.webkinz.com/us_en/ (Booger and Home Before Dark are my favorites!)
Fun site to play on (music and game related) http://www.seaquence.org/
Boggle is one of Katie's, Jim's, Makana's and my favorite games to play together!
Note: When we play the game as a family, we make it easier for those still learning or newly able to read and spell. ie. Makana can still count her words even if they are only two letters long and she can use any letters to make her words. Her letters don't have to be right next to each other. I've noticed as of the last time we played the game with my mom in early August, that she is able to make and spell more words and her handwriting is coming along. http://www.amazon.com/Parker-Brothers-04601-Boggle/dp/B001MV7DQA
You can play it online too: http://www.wordplays.com/boggle
Programming Nintendo DS Game:
Update: We're reading Animal Farm.
Have you seen the video about Caine's Arcade? You might want to check it out! http://cainesarcade.com/
In Defense of Cartoons: http://sandradodd.com/t/cartoons
Marc Prensky - Author and Speaker - written a few books on gaming and learning.
Jane McGonigal -
- "Reality Is Broken: Why Games Make Us Better and How They Can Change the World" http://janemcgonigal.com/
- Her TED Talk: http://www.ted. com/talks/ jane_mcgonigal_ gaming_can_ make_a_better_ world.html
- A comment by a person about the book on a yahoo group: It "sheds an amazing new light on gamers and gaming. Showing how positive the world of gaming is and how it can very well be the evolutionary response to our world's challenges.....Her book is also totally amazing, optimistic, heart warming.....It has helped me tremendously in seeing my son's passion for video games in a new, more positive light." (I am not sure who said this or on what group...if anyone knows, please let me know so I can make sure this is okay to post here and to credit the person..thanks!)
- 2nd TED Talk - "The Game That Can Give You Ten Extra Years Of Life" http://www.ted.com/talks/jane_mcgonigal_the_game_that_can_give_you_10_extra_years_of_life.html
- New as of fall of 2015!! Jane McGonigal's newest book () and a link to Pam Sorooshian's blog with lot of great information about it: https://learninghappens.wordpress.com/games/benefits-of-videogames/
"Playing fast-paced action games can improve task performance because it enhances your learning capabilities. According to lead researcher Daphne Bavelier, this is because playing such games helps our brains become more efficient at building models, or 'templates,' of the world, which enables us to better predict what will happen next. 'The better the template, the better the performance,' she explains in a news-release. 'And now we know playing action video games actually fosters better templates.' " http://www.iflscience.com/brain/study-finds-action-gamers-are-better-learners
Link to BBC article/short video to do with video games and brain changes: http://www.bbc.com/news/technology-34255492
Not crazy about the title, but good article about how making a game from start to finish says a lot about a person's ability to work hard and complete a task (and how that can matter more than a degree).
Science Daily article from June 11, 2013 - Video Gamers Really Do See More: Gamers Capture More Information Faster for Visual Decision-Making
"Unschooling Passions" article by Pam Laricchia (Published in the Journal of Unschooling and Alternative Learning in 2007). http://livingjoyfully.ca/unschooling/articles/unschooling_passions.htm
Link to a document on Mom2Mom facebook group which has many various links regarding gaming (you'd need to join the Mom2Mom facebook group to see it though):
Blogpost on addicted generations (thanks to Alex P for posting the link in Unschooling Gamers yahoo group August 2015): https://poonamallee.wordpress.com/2015/08/15/addicted-generations/
"Smarter Than You Think: How Technology Is Changing Our Minds For The Better" by Clive Thompson
Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence by Gerard Jones (about how it makes kids feel powerful to kill monsters; talks about comics, etc) -I started reading this book a few years ago, but didn't finish it...yet. Here's the book description from amazon http://www.amazon.com/Killing-Monsters-Children-Make-Believe-Violence/dp/0465036961: Children choose their heroes more carefully than we think. From Pokémon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practice mass hypnosis on our youth. Indeed, argues the author of this lively and persuasive paean to the power of popular culture, even trashy or violent entertainment gives children something they need, something that can help both boys and girls develop in a healthy way. Drawing on a wealth of true stories, many gleaned from the fascinating workshops he conducts, and basing his claims on extensive research, including interviews with psychologists and educators, Gerard Jones explains why validating our children's fantasies teaches them to trust their own emotions and build stronger selves.
"Don't Bother Me, Mom - - I'm Learning" by Marc Prensky (learning from games)
Includes gaming: "Everything Bad Is Good For You: How Today's Popular Culture Is Actually Making Us Smarter" by Steven Johnson
****Watch this short video that contains an excerpt from Everything Bad Is Good For You: http://www.youtube.com/watch?v=myAYuxnnAUc
Okay...so that page is now not working. I found it here though: https://www.youtube.com/watch?v=lpet4TJi41A
http://pokedream. com/pokemon/ infocenter/ tajiri.php
How one person got hired by Google without a degree
Article about learning math concepts easily by playing video games:
Reality Bytes: Eight Myths About Video Games Debunked
Gamers More Likely To Be Social, Educated Than Non-Gamers
http://www.iflscience.com/technology/gamers-more-likely-be-social-educated-non-gamers "Gamers are more likely to consider family a top priority than non-gamers (82% vs 68%) as well as placing a high importance on friends (57% vs 35%). Gamers and their parents are also more likely to have been college educated (43% and 52%, respectively) than non-gamers and their parents (36% and 37%, respectively)"
Gaming as a varsity sport or as a way to get a scholarship?
Great article - "Hey, Parents. What Minecraft is Teaching Kids is Actually Helping them Succeed in Life"
Article explainig why Semantec's Chief Operating Officer put World-of-Warcraft on his resume
This biography is about the creator of Zelda and Mario: "Shigeru Miyamoto: Nintendo Game Designer"
"Indie Game Development Survival Guide"
http://www.gamecareerguide.com/ (lots of links to explore from this site)
Game Recording Software:
Video on the best and worst game recording software http://www.youtube.com/watch?v=mFLq4VI7a6g (Katherine Anderson posted this link on Unschooling Gamers facebook group)
Facebook Post by Caren Knox about feeling grateful for technology that enriches their family's lives - and about moving from limitations to abundance and expansiveness by embracing that which brings them joy - 6/2013:
Good "With the Family" blogpost titled Proximity and Technology and Relationships
It is so not "just" a game: http://breakingdaylight.org/?p=990
Jo Isaac's blogpost about gaming - Lots of great links in here! Please read, especially if you have fears associated with gaming. http://unboundedocean.wordpress.com/2014/04/26/video-games-are-awesome-just-get-over-it/
The Game Loft (Board, Role-Playing Games in Belfast, ME:)